Skill Changes
Earth Spike Skill added as a selectable option to Sage's Auto Spell if the user mastered the skill at level 10
Earth Spike Skill is now triggered by Professor's Double Casting
Wink of Charm
• Greatly improved the pathfinding of charmed monsters, following the player through difficult obstacles and corners
• Monsters now avoid stacking on the same cell when coming to a stop around the player
• Monsters no longer randomly "flee" during winked status when hit by player attacks or skills
Grand Cross automatically cancels upon teleporting, preventing phantom damage
Grand Cross multi-hit is enabled (always hits all enemies 3 or 4 times depending on positioning)
Spear Quicken can be used with both One-Handed and Two-Handed Spears
Reject Sword's reflect damage is capped at player's maximum HP
The following skills are, once again, affected by Provoke and Gospel Atk
Extremity Fist ( Asura Strike )
Spiral Pierce
Shield Boomerang
The Poison and Blind from Gospel negative status effects are set to a 2 minute duration
Abracadabra Class Change ( change monster into a random MvP ) increased to 0.10% from the official ~0.0384%, averaging roughly 1000 Yellow Gemstones ( halved to ~500 if used standing in the Into the Abyss song, or with Mistress Card )
Removed difficult monsters from TaeKwon Mission table
• TaeKwons are able to reset each of their missions at a 1% chance, but only once
Rebirth Spirit will no longer cancel when the linked player receives Blessing / Increase Agi
Twilight Alchemy IV added for the mass-production of Blue Potions ( attempts to make 200 at once )
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