Skill Changes

 

 

Earth Spike Skill added as a selectable option to Sage's Auto Spell if the user mastered the skill at level 10

Earth Spike Skill is now triggered by Professor's Double Casting

 

Wink of Charm

• Greatly improved the pathfinding of charmed monsters, following the player through difficult obstacles and corners

• Monsters now avoid stacking on the same cell when coming to a stop around the player

• Monsters no longer randomly "flee" during winked status when hit by player attacks or skills

 

 

Grand Cross automatically cancels upon teleporting, preventing phantom damage
Grand Cross multi-hit is enabled (always hits all enemies 3 or 4 times depending on positioning)

 

Spear Quicken can be used with both One-Handed and Two-Handed Spears

 

Reject Sword's reflect damage is capped at player's maximum HP

 

 

The following skills are, once again, affected by Provoke and Gospel Atk

Extremity Fist ( Asura Strike )

Spiral Pierce

Shield Boomerang

 

 

The Poison and Blind from Gospel negative status effects are set to a 2 minute duration

 

Abracadabra Class Change ( change monster into a random MvP ) increased to 0.10% from the official ~0.0384%, averaging roughly 1000 Yellow Gemstones ( halved to ~500 if used standing in the Into the Abyss song, or with Mistress Card )

 

Removed difficult monsters from TaeKwon Mission table

• TaeKwons are able to reset each of their missions at a 1% chance, but only once

 

Rebirth Spirit will no longer cancel when the linked player receives Blessing / Increase Agi

 

Twilight Alchemy IV added for the mass-production of Blue Potions ( attempts to make 200 at once )

 

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